﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace IRPG
{
    class BackSwork : IWeapon
    {
        public void Attack(Monster monster)
        {
            //monster.HP -= 20;
            ////monster.Notify();
            //Console.WriteLine("攻击成功!HP降低20");
            monster.Notify(20);
        }          
    }
}
